OSV 1.4.0 · github-reviewed · 修改于 2026-08-07 04:39
发布时间
2026-08-07 04:39
GitHub 审查时间
2026-08-07 04:39
NVD 发布时间
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源文件
advisories/github-reviewed/2026/08/GHSA-g2gp-3wwq-f4ph/GHSA-g2gp-3wwq-f4ph.json
With the Attributes extension enabled, AttributesListener::findTargetAndDirection() resolves each attribute node's target by walking outward through its siblings. For a run of N adjacent inline attribute blocks placed at the start of a block (with nothing to their left), each node scans the entire sibling list to the far-right end before giving up and falling back to the parent. Each resolution is therefore Θ(N) and the whole run is Θ(N²).
Reaching the path requires AttributesExtension (opt-in, but first-party: League\CommonMark\Extension\Attributes\AttributesExtension). No other configuration matters — the quadratic walk runs unconditionally during parsing and is not gated by the attributes/allow allow-list, the on* hardening added in 2.7.0, or allow_unsafe_links. An unauthenticated attacker can submit a ~32 KB input ({#a} repeated 8,000 times) that takes over 5 seconds to convert, with time growing quadratically in input length — a cheap denial of service. Availability impact only. The Attributes extension was introduced in 1.5.0 (May 2020) with this outward-walk resolver present from the first commit, so all releases from 1.5.0 onward (including every 2.x) are affected.
There is no library-level configuration that gates the quadratic walk. Integrators who cannot upgrade can only reduce exposure indirectly:
Upgrading to a release containing the fix is recommended.